Introduction
4 Fantastic Vikings Go Ice Fishing is a 6-reel, 4,096 Ways slot created by 4ThePlayer. Ways slots remove paylines to make it easier to see any potential wins. A win is formed from consecutive symbols starting from the first reel.
How to Play
The player chooses their bet amount using the + and – buttons. For details on win payouts see the game paytable.
To play the game, the player presses the SPIN BUTTON. If playing on PC and if enabled in the game options menu, the spacebar can also be used to spin the reels.
Winning symbols are raised over the reels when the spin stops.
Wins pay from left to right.
Simultaneous or coinciding wins on different ways are added.
Symbols
Wild
The Wild symbol substitutes for every symbol apart from scatters.
Wilds have no payout and can appear on any reel except the first reel.
Bonus Scatter
3 or more Bonus scatters in view will award the Fighting Respins bonus. Bonus scatters can land on any reel.
Coins
Coins can appear on any Viking symbol that lands on its corresponding reel.
See the Viking Coins Bonus Trigger section for more information.
Giant Ice Blox
Giant Ice Blox can land on any spin in the base game.
They will take up multiple symbol positions, in a 2×2 or 3×3 pattern.
The Mighty Kraken may appear whenever any Giant Ice Blox appears on the reels. See the Mighty Kraken section for more information.
Money Ways
Cash Prize symbols can land in view on any reel.
These Cash Prizes can win as per any other normal ways win, on 3 or more adjacent reels from left to right.
If a win occurs, any Cash Prizes involved in the win will be awarded.
Mighty Kraken Feature
In the base game, on any spin where 1 or more Giant Ice Blox land in view on the reels, the Mighty Kraken might appear.
The Mighty Kraken will break the Giant Ice Blox to reveal individual 1×1-sized symbols. Each of these symbols will be a Cash Prize symbol.
The Mighty Kraken may then swap 1 or more of these revealed Cash Prize symbols with other symbols on the reels to create a Money Ways win or to improve an existing Money Ways win.
The Mighty Kraken will not move Cash Prizes that were not revealed by the Giant Ice Blox.
Fighting Respins Bonus
3 or more Bonus scatters in view will award the Fighting Respins Bonus. Each reel that a scatter lands on will be open; all other reels will be closed.
Any Cash Prizes that land on the triggering spin will be locked on the reels, if they land on an open reel.
All symbol positions will spin and any new cash prizes that land on open reels will be locked in place and awarded to the player. Cash Prizes that land on closed reels will not be locked.
The running total that appears over the reels when 1 or more cash prizes are awarded shows the total of all prizes in view. Some features may increase an existing value; this value is shown to move into the running total, but the running total may not increase by this amount if the value was already partly saved within the running total from a previous spin.
If a Bonus scatter lands on a closed reel, that reel will be opened for subsequent respins. Bonus scatters cannot land on already open reels.
Viking symbols can also land. See the Viking Fights in Fighting Respins section for more information.
The player will have 3 respins. If a new cash prize is locked in place or a Bonus scatter opens up a closed reel on a respin, the number of remaining respins will be reset to 3.
When the player runs out of respins, the bonus is over.
Fighting Respins are played at the same bet value as the triggering spin.
Ice Blox
1×1 Ice Blox symbols may land on any position on the reels during Fighting Respins.
These Ice Blox symbols act like any other Cash Prizes on the reels and will lock in place on an open reel.
Any Ice Blox symbols locked on open reels will increase in value on every respin.
They can land with and increase by any of the following values: 0.2x, 0.5x, 1x, 1.5x, 2x, 2.5x, 3x, 4x, 5x, 10x.
After any respin, the ice might break on an Ice Blox symbol and turn it into a normal Cash Prize, retaining the final cash value that it had before the ice broke.
An Ice Blox can break after 1, 2, 3, 4, 5, 6, 7, 8, 9, or 10 respins.
If the Ice Blox is on a reel on which the Shark feature is triggered, this will turn the Ice Blox into a normal Cash Prize, which will be collected and multiplied as normal during the feature.
Shark Feature
If an open reel is completely filled with locked Cash Prizes, a shark will swim up that reel. As it swims up the reel it will multiply each Cash Prize by X2. It will then collect all the Cash Prizes and deposit them into a Skeleton fish which is left in the top position. This Skeleton will act as a new locked Cash Prize.
The other reel positions will then be reopened for new cash prizes to land in.
The Shark feature can happen multiple times on the same reel during the same Fighting Respins bonus.
Mighty Kraken Feature
In Fighting Respins, the Mighty Kraken might appear and move a Cash Prize symbol from a closed reel to an open reel to lock it in place.
Viking Fights in Fighting Respins
Each Viking has a specific reel on which they can land in Fighting Respins, as denoted by the Viking image above reels 2-6.
If a Viking symbol lands during the Fighting Respins bonus, a fight will occur.
If the Viking wins, each Viking has a unique feature that it will award:
- Reel 6: Cash Collector: Collects all cash prizes in view and adds them to a prize of 1x bet, and then locks in position.
- Reel 5: Cash Incrementor: Increases all cash prizes in view by an incrementor value. It will lock in position as a cash prize with its initial Incrementor value. Incrementor values can be (as a multiplier of total bet): 2x, 2.5x, 3x, 4x, 5x, 7x, 10x, 15x bet.
- Reel 4: Cash Multiplier: Creates a multiplier on 1 or more reel positions. Any cash prizes that land in this position are multiplied by this multiplier. Available multipliers are: 2x, 3x, 4x, 5x, 6x, 7x, 8x, 9x, 10x, 20x.
- Reel 3: Cash Nets: Creates nets on 1 or more reel positions. Cash prizes are guaranteed to land in these positions on the next respin.
- Reel 2: Extra Respins: Adds extra respins to the Respins remaining count. Note that while the number of Respins remaining is greater than 3, new cash prizes, Viking symbols, and Bonus scatters will not reset the number of Respins remaining. The number of extra Respins can be 1, 2, 3, or 4.
If a Viking is Berzerk (see below), any Viking symbols of this type that land in view will automatically win their fights.
Vikings do not land with coins during the bonus.
If a Viking symbol lands and wins its fight, the number of remaining respins will be reset to 3.
Viking Coins Bonus Trigger
Viking symbols can land in the base game with coins on them.
Each Viking has a collection area above reels 2, 3, 4, 5, or 6. Each Viking can only land with a coin on its corresponding reel.
If a Viking lands with a coin on the reel on which it has its collection area, the coin is collected.
Every time 1 or more coins land on a reel, there is a chance to trigger the Fighting Respins feature with the corresponding Viking in Berzerk mode. More than 1 Viking can be Berzerk.
Triggering the Fighting Respins bonus in this way will start the feature with reels 1 and 2 open, and any reels with a Berzerk Viking will also be open.
If Fighting Respins is triggered by the Walrus Viking on reel 2, the feature will start with reels 1, 2, and 3 open, and the Walrus Viking on reel 2 will be Berzerk.
If a Viking is Berzerk in Fighting Respins, any Viking symbols of this type that land in view will automatically win their fights and award their special feature.
Fighting Respins cannot be triggered by Bonus scatters and Viking coins on the same spin.
The collection areas in the base game are for visual entertainment only, and do not reflect how close you are to triggering a feature.
How to Calculate a Win With 4,096 Ways
To calculate the total Ways win, add all the symbol wins together. All way wins are summed together after the spin. To calculate a single symbol win, count the number of consecutive reels that contain the symbol, starting from the leftmost reel.
If the number of consecutive reels containing the symbol is 2 or greater counting from the left find the corresponding win amount in the pay table.
If any of the reels contain more than 1 instance of a symbol, the win will be multiplied.
Multiply the number of symbols on each of the reels to get the final payout multiplier.
For example, if the first reel contains 2 symbols, second reel 3 symbols and third reel 2 symbols, the paytable value is multiplied by 2 x 3 x 2 = 12.
Simultaneous or coinciding wins on different ways are added.
Return to Player
- The expected payback reflects the theoretical return across a very large number of spins by numerous players over an extended period of time and cannot be affected by the player’s strategy.
- The RTP is shown in-game.
4 Fantastic Vikings Go Ice Fishing Demo Play
If you’re curious about 4 Fantastic Vikings Go Ice Fishing demo play or exploring this slot for the first time, you’ve come to the right place. Although we don’t offer access to demo play, this page highlights everything you need to know, based on the official help and feature information.
Discover how the main elements of the game work, including bonus symbols and payout structures, just as you would in a standard demo mode.
Whether you’re reviewing the gameplay mechanics before wagering real money or simply comparing 4 Fantastic Vikings Go Ice Fishing with other online slots, the detailed breakdown here offers a close simulation of how it feels to play for free.
*All values (Bet Levels, Maximum Wins etc.) mentioned in relation to this slot game are subject to change at any time. Game features mentioned may not be available in some jurisdictions.






